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Fixed in 8.1.0
Votes
0
Found in [Package]
7.0.1
Issue ID
1175466
Regression
No
[HDRP] Incorrect face orientation on Line Renderer using HDRP shaders
Steps to reproduce:
1) Add a line renderer to the scene
2) Assign HDRP Lit material to it
3) Add a directional light
4) Rotate the light and observe that it uses incorrect face orientations for shading
Expected results: same as in Standard Pipeline
Note: Shadows are also incorrect since Line Renderer's faces always orient towards the light source. A known bug.
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Resolution Note (fix version 8.1.0):
Favro card link: http://go/ihjan
Did a small investigation on current HDRP 8.1.0 + 2020.2.0a9
Compared Built-in Lit/Unlit vs HDRP Lit/Unlit with different light sources. No major discrepancies found and both function correctly.
Only exception: On HDRP Box shaped light does not work with lit assigned to line renderer.
I think we can close this bug, as no issues described in the bug are present currently ✔