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Fixed in 8.1.0

Votes

0

Found in [Package]

7.0.1

Issue ID

1175466

Regression

No

[HDRP] Incorrect face orientation on Line Renderer using HDRP shaders

Package: Scriptable Render Pipeline HD

-

Steps to reproduce:

1) Add a line renderer to the scene
2) Assign HDRP Lit material to it
3) Add a directional light
4) Rotate the light and observe that it uses incorrect face orientations for shading

Expected results: same as in Standard Pipeline

Note: Shadows are also incorrect since Line Renderer's faces always orient towards the light source. A known bug.

  1. Resolution Note (fix version 8.1.0):

    Favro card link: http://go/ihjan
    Did a small investigation on current HDRP 8.1.0 + 2020.2.0a9
    Compared Built-in Lit/Unlit vs HDRP Lit/Unlit with different light sources. No major discrepancies found and both function correctly.
    Only exception: On HDRP Box shaped light does not work with lit assigned to line renderer.

    I think we can close this bug, as no issues described in the bug are present currently ✔

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