Search Issue Tracker
Fixed in 10.x
Votes
0
Found in [Package]
HDRP/staging
Issue ID
1254916
Regression
No
[HDRP] Aperture has no tooltip and maybe should be renamed
1) The Aperture field in the physical camera does not have a tooltip
2) The name aperture might be confusing to the users, since it is actually the f-stop number of the lens that we control. Perhaps we should rename the field to f-number or f-stop
As a beginner I watched a video explaining what Aperature is. In the vid it says "The smaller the f-stop means the larger the Aperature". If im not mistaken in HDRP we call it Aperature but actually we input the f-stop number? This could be confusing
https://youtu.be/YojL7UQTVhc?t=76
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
Add comment