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Fixed in Unity 2019.1



Found in


Issue ID




Graphics.CopyTexture fails to copy textures into a Texture2DArray for certain TextureFormats

Graphics - General



Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

How to reproduce:
1. Open user-submitted project (CopyTextureBug)
2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera'
3. Enter Play Mode and check the Console window

Expected result: copying textures into an array succeeds without any errors
Actual result: copying certain textures into an array fails with 'Invalid Format' errors

Reproducible with: 2018.3.0b4, 2018.3.0b8, 2019.1.0a2, 2019.1.0a6
Not reproducible with: 2018.2.14f1, 2018.3.0b3, 2019.1.0a1

Comments (11)

  1. 51623c5ba2d7468394521762e2cc7009?d=mm


    Oct 29, 2018 10:58

    Please fix this. A few of my assets are no longer useable.

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