Search Issue Tracker
Active
Votes
0
Found in
2.0.0-pre.1
Issue ID
UUM-136213
Regression
No
giTF sign is poorly visible in the "Inspector" window
- Create a Unity project
- Set Unity theme to "Light" (Unity -> Settings -> General -> Editor Theme -> Light)
- Click the "AI" button
- Click "Agree and install Unity AI"
- When the installation is complete, open "Assistant"
- Verify that "Agent" mode would be selected
- Type any command "Generate 3D model of the house"
- Wait, while it will be generated
- Select the "Models" folder in the "Project" window
- Select "House_Assets" folder
- Select the created asset and go to the "Inspector" window
- Observe the "giTF" sign before the "Settings"
Actual results: The sign is poorly visible
Expected results: The sign is clearly visible, with sufficient contrast against the background
Reproducible with versions: 2.0.0-pre.1(6000.5.0a8)
Tested on (OS): macOS - Tahoe 26.3
h3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment