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Fixed

Fixed in 2021.3.36f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b2

Votes

0

Found in

2021.3.31f1

2022.3.10f1

2023.1.16f1

2023.2.0b13

2023.3.0a9

Issue ID

UUM-52935

Regression

Yes

GameObjects selection order cycles from the bottom rendered element to the top rendered element when selecting UI GameObjects in the Scene window

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How to reproduce:
1. Open the user’s attached “U.1673155.zip” project
2. Open the Scene window and left-click a few times on a slider’s marker
3. Observe the Hierarchy window

Expected result: “Slider” GameObject is selected first, and then selection cycles from the top rendered element to the bottom rendered element
Actual result: “Canvas” or “Panel” GameObject is selected first, and then selection cycles from the bottom rendered element to the top rendered element

Reproducible with: 2021.2.0a19, 2021.2.19f1, 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9
Not reproducible with: 2021.2.0a18

Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2023.3.0b2):

    Fixed in: 2023.3.0b2

  2. Resolution Note (fix version 2023.2.8f1):

    Fixed in: 2023.2.8f1

  3. Resolution Note (fix version 2022.3.19f1):

    Fixed in: 2022.3.19f1

  4. Resolution Note (fix version 2021.3.36f1):

    Fixed in: 2021.3.36f1

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