Search Issue Tracker
Active
Fixed in 6000.0.5f1
Votes
0
Found in
2021.3.20f1
2022.2.9f1
2023.1.0b6
2023.2.0a4
2023.3.0a3
6000.0.0b11
7000.0.0a1
Issue ID
UUM-28073
Regression
No
Extremely poor performance using flex-direction in nested foldouts in ScrollView
Reproduction steps:
1. Open the attached project “PerformanceIssue”
2. Open “Packages/CriticalForce.ObjectBuilderTool.Unity/Samples/Scenes/SampleScene” scene
3. Enter the Play mode
Expected result: The Editor enters the Play mode in a couple of seconds
Actual result: The Editor freezes for a minute or more before entering Play mode
Reproducible with: 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4
Couldn’t test with: 2020.3.45f1 - Errors in a custom package
Reproducible on: macOS 13.1 (Intel), Windows 10
Note: Removing flex-direction lines from .element--controls and .element--data in SampleStyle.uss removes the performance issues
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment