Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.17.2-preview
Issue ID
ADDR-1730
Regression
Yes
[DomainReload] Exception that the AssetReference is loaded is thrown when loading a static AssetReference with Play Mode Options enabled
How to reproduce:
1. Open the attached "AddressablesDomain.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Exit Play Mode
5. Enter Play Mode again
Expected result: AssetReference is loaded properly with no exceptions in the Console log
Actual result: AssetReference is not loaded and "Exception: Attempting to use an invalid operation handle" is thrown in the Console log
Reproducible with: 1.15.1, 1.17.2-preview (2018.4.31f1, 2019.4.19f1, 2020.2.2f1, 2021.1.0b4, 2021.2.0a3)
Not reproducible with: 1.14.2 (2018.4.31f1, 2019.4.19f1, 2020.2.2f1, 2021.1.0b4, 2021.2.0a3)
Notes:
- The issue is not reproducible if the AssetReference is not static
- The issue is not reproducible if Reload Domain is enabled in the Enter Play Mode Settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Add comment