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Fixed

Fixed in 2022.3.8f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a1

Votes

0

Found in

2022.2.11f1

2023.1.0a26

2023.2.0a5

Issue ID

UUM-29344

Regression

Yes

“Everything” and “Unused Layer 31” layers are selected when deselecting the “Unused Layer 31” layer if “Everything” is set in the “Rendering Layer Mask” dropdown menu

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How to reproduce:
1. Open the user’s attached “1504705-RenderingLayerMaskDropdown.zip” project
2. Open the “SampleScene” Scene (Assets >Scenes > SampleScene)
3. In the Hierarchy, select the “Cube” GameObject
4. In the Inspector window, open the “Rendering Layer Mask” dropdown menu
5. Deselect the “Unused Layer 31” layer and observe the dropdown

Expected result: All layers except “Unused Layer 31” are selected
Actual result: “Everything” and “Unused Layer 31” layers are selected

Reproducible with: 14.0.5 (2022.2.3f1), 14.0.6 (2022.2.11f1), 16.0.0 (2023.2.0a5)
Not reproducible with: 10.10.1 (2020.3.46f1), 12.1.10 (2021.3.20f1), 14.0.4 (2022.2.2f1), 14.0.3 (2023.1.0a1), 15.0.4 (2023.1.0b8), 16.0.0 (2023.2.0a1, 2023.2.0a4)

Reproduced on: macOS 13.2.1 (Intel)

Notes:
URP/HDRP package is needed to reproduce
Not reproducible when deselecting other layers

  1. Resolution Note (fix version 2023.3.0a1):

    Fixed in: 2023.3.0a2

  2. Resolution Note (fix version 2023.2.0b5):

    Fixed in: 2023.2.0b5

  3. Resolution Note (fix version 2023.1.9f1):

    FIxed in: 2023.1.9f1

  4. Resolution Note (fix version 2022.3.8f1):

    Fixed in: 2022.3.8f1

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