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Fixed in 2022.3.8f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0b5, 2023.3.X
Votes
0
Found in
2022.2.11f1
2023.1.0a26
2023.2.0a5
Issue ID
UUM-29344
Regression
Yes
“Everything” and “Unused Layer 31” layers are selected when deselecting the “Unused Layer 31” layer if “Everything” is set in the “Rendering Layer Mask” dropdown menu
How to reproduce:
1. Open the user’s attached “1504705-RenderingLayerMaskDropdown.zip” project
2. Open the “SampleScene” Scene (Assets >Scenes > SampleScene)
3. In the Hierarchy, select the “Cube” GameObject
4. In the Inspector window, open the “Rendering Layer Mask” dropdown menu
5. Deselect the “Unused Layer 31” layer and observe the dropdown
Expected result: All layers except “Unused Layer 31” are selected
Actual result: “Everything” and “Unused Layer 31” layers are selected
Reproducible with: 14.0.5 (2022.2.3f1), 14.0.6 (2022.2.11f1), 16.0.0 (2023.2.0a5)
Not reproducible with: 10.10.1 (2020.3.46f1), 12.1.10 (2021.3.20f1), 14.0.4 (2022.2.2f1), 14.0.3 (2023.1.0a1), 15.0.4 (2023.1.0b8), 16.0.0 (2023.2.0a1, 2023.2.0a4)
Reproduced on: macOS 13.2.1 (Intel)
Notes:
URP/HDRP package is needed to reproduce
Not reproducible when deselecting other layers
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Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a2
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.0b5
Resolution Note (fix version 2023.1):
FIxed in: 2023.1.9f1
Resolution Note (fix version 2022.3):
Fixed in: 2022.3.8f1