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Fixed in 6000.0.20f1

Votes

1

Found in

6000.0.16f1

7000.0.0a1

Issue ID

UUM-78448

Regression

No

[URP2D][RG] "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." shown when focusing on the Game view

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How to reproduce:
1. Open the “ReproProjectRenderGraph“ project
2. Open the “SampleScene“
3. Focus on the Game view
4. Observe the Console window

Expected result: No errors
Actual result: “Render Graph Execution error“, “InvalidOperationException: Trying to use a texture (_InternalGradingLut) that was already released or not yet created. Make sure you declare it for reading in your pass or you don't read it before it's been written to at least once.“ and “Exception: Mismatch in Fragment dimensions“ error

Reproducible with: 6000.0.16f1
Could not test with: 2021.3.43f1, 2022.3.43f1 (URP does not support RenderGraph)

Reproducible on: macOS 14.5 (Intel), Windows 11 (User's)
Not reproducible on: No other environments tested

Notes:
- Errors are thrown only when the Scene View is focused, if the Scene View is hidden and the Game View is focused, the errors stop
- Reproduces when creating a new scene

Comments (1)

  1. GrumpkinGames

    Sep 17, 2024 08:28

    I also get this error when hovering game view with gizmos enabled regardless whether I'm in play or not. It also freezes the game view until I disable gizmos.

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