Search Issue Tracker
Fixed in 5.5.1
Fixed in 5.5.X
Votes
0
Found in
5.5.0f3
Issue ID
856507
Regression
No
Error when compiling surface shader when dynamic loop depending on WorldNormalVector is present
Steps to reproduce:
1. Open attached project
2. Select "TestShader" in project view
3. Compile shader
Result: error "Surface shader Input structure needs INTERNAL_DATA for this WorldNormalVector or WorldReflectionVector usage" is thrown even though "INTERNAL_DATA" is added to the Input structure
4. Open "TestShader" and comment the for loop - the errors are gone
Reproducible with: 5.3.1f1, 5.4.3p2, 5.5.0f3, 5.6.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Add comment