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Fixed in 2017.1.0f3
Fixed in 5.6.X, 2017.1.X
Votes
57
Found in
5.6.0f3
Issue ID
897994
Regression
Yes
Enabling Mesh Renderer during rendering causes error in Console tab
Steps to reproduce:
1) Download attached project 'MeshRendererError.zip' and open in Unity
2) Open scene 'ReproScene' and press Play
3) Click on IndividualSoldier gameObject in Hierarchy tab
4) Click on Scene view and press F to focus on that gameObject
5) Check the Console tab and you will see that each frame error will be thrown :
Enabling or adding a Renderer during rendering; this is not allowed. Renderer '2WK_heavy_infantry_06_combat_walk_StaticFromSkinned' will not be added.
UnityEditor.DockArea:OnGUI()
Expected result: No errors in Console tab
Actual result: Error 'Enabling or adding a Renderer during rendering; this is not allowed. Renderer '2WK_heavy_infantry_06_combat_walk_StaticFromSkinned' will not be added.
UnityEditor.DockArea:OnGUI()' when object is visible on the Scene or Game views
Reproduced with:
5.6.0b8, 5.6.0f3, 2017.1.0b1
Not reproduced with:
5.5.3p1, 5.6.0b7
Regression from:
5.6.0b8
-----------------------------
Fixed in: 5.6.2p1, 2017.1.0f1
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Stents
May 01, 2017 07:45
"This happens to me using 5.6.0p1 while enabling renderers through the animator in an animation."
This is also a major issue for us, and is preventing us from updating until it is resolved.
DroidifyDevs
Apr 19, 2017 15:10
I can't upgrade my project from 5.5 to 5.6 because of this. I contacted Unity QA via the bug report tool and they haven't been able to give me any workaround for the issue.
davenirline
Apr 19, 2017 14:46
^ Me too. Also have an animation that activates an object in one of its key frame. Any workaround to this?
playemgames
Apr 19, 2017 10:01
This happens to me using 5.6.0p1 while enabling renderers through the animator in an animation.