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Fixed in 2017.1.0f3

Fixed in 5.6.X, 2017.1.X

Votes

57

Found in

5.6.0f3

Issue ID

897994

Regression

Yes

Enabling Mesh Renderer during rendering causes error in Console tab

Graphics - General

-

Steps to reproduce:

1) Download attached project 'MeshRendererError.zip' and open in Unity
2) Open scene 'ReproScene' and press Play
3) Click on IndividualSoldier gameObject in Hierarchy tab
4) Click on Scene view and press F to focus on that gameObject
5) Check the Console tab and you will see that each frame error will be thrown :
Enabling or adding a Renderer during rendering; this is not allowed. Renderer '2WK_heavy_infantry_06_combat_walk_StaticFromSkinned' will not be added.
UnityEditor.DockArea:OnGUI()

Expected result: No errors in Console tab
Actual result: Error 'Enabling or adding a Renderer during rendering; this is not allowed. Renderer '2WK_heavy_infantry_06_combat_walk_StaticFromSkinned' will not be added.
UnityEditor.DockArea:OnGUI()' when object is visible on the Scene or Game views

Reproduced with:
5.6.0b8, 5.6.0f3, 2017.1.0b1

Not reproduced with:
5.5.3p1, 5.6.0b7

Regression from:
5.6.0b8

-----------------------------
Fixed in: 5.6.2p1, 2017.1.0f1

Comments (14)

  1. Stents

    May 01, 2017 07:45

    "This happens to me using 5.6.0p1 while enabling renderers through the animator in an animation."

    This is also a major issue for us, and is preventing us from updating until it is resolved.

  2. DroidifyDevs

    Apr 19, 2017 15:10

    I can't upgrade my project from 5.5 to 5.6 because of this. I contacted Unity QA via the bug report tool and they haven't been able to give me any workaround for the issue.

  3. davenirline

    Apr 19, 2017 14:46

    ^ Me too. Also have an animation that activates an object in one of its key frame. Any workaround to this?

  4. playemgames

    Apr 19, 2017 10:01

    This happens to me using 5.6.0p1 while enabling renderers through the animator in an animation.

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