Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
5.2.2
Issue ID
WBTRB-155
Regression
No
Empty box displayed in "Target Density Distribution" field in Paint Details Control
Steps to reproduce:
- Create a new Unity project
- Install the Terrain Tools package
- Create a Terrain GameObject (Create > 3D > Terrain) and select it
- In the Inspector, click "Paint Details"
- Under the Paint Details Control section, observe the Target Density Distribution field
Actual results: An empty box is shown in the Target Density Distribution field
Expected results: The box should not be visible if it has no content or purpose
Reproducible with versions: 5.3.0 (6000.0.50f1, 6000.1.6f1, 6000.2.0b4)
Tested on (OS): Ubuntu 22.04
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
Resolution Note:
The detail density field shows the relative densities after you add details to the paint details list. Add one or many and this field will be populated.