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Fixed in 5.4.0



Found in


Issue ID




Empty app crashes on Android devices when built on Mac in "non-dev" mode from Unity 5.4



When deploying an empty scene project to Android (tested on a Galaxy S6), when the deployed apk is launched on the phone it immediately crashes showing an error message like "Unfortunately <app name> has stopped."

Comments (5)

  1. RohitKumarChandan

    Mar 31, 2017 05:21

    I am getting this this problem in unity release 5.5.2. :(. Can some one help in this.

  2. hippogames

    Jul 18, 2016 16:32

    Got the same error on xperia Z1. Error message and running (!) game in the background.

  3. zm55

    May 16, 2016 06:03

    NetworkServer.RegisterHandler (MsgType.Disconnect,onClientDisconnect);

    private void onClientDisconnect(NetworkMessage netMsg)

    This netMsg.conn.address is null when client disconnect.


  4. avclubvids

    May 09, 2016 21:10

    I'm seeing this bug in 5.4.0b.17 on Tango Developer tablets. So far the only error log I get is:

    E/AndroidRuntime: FATAL EXCEPTION: Thread-433
    Process: com.Mirada.TTest, PID: 5216
    java.lang.Error: FATAL EXCEPTION [Thread-433]
    Unity version : 5.4.0b17
    Device model : Google Project Tango Tablet Development Kit

    Works in development build mode, cannot find a way to get it to work when not in a development build

  5. agro1986

    Mar 17, 2016 06:44

    Happens to me also on Nexus 4.

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