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Fixed in 5.4.0

Votes

1

Found in

5.4.0b10

Issue ID

779877

Regression

Yes

Empty app crashes on Android devices when built on Mac in "non-dev" mode from Unity 5.4

Android

-

When deploying an empty scene project to Android (tested on a Galaxy S6), when the deployed apk is launched on the phone it immediately crashes showing an error message like "Unfortunately <app name> has stopped."

Comments (5)

  1. Fe03dd5416e6ab46d2e78c840ca0eeff?d=mm

    RohitKumarChandan

    Mar 31, 2017 05:21

    I am getting this this problem in unity release 5.5.2. :(. Can some one help in this.

  2. 28edf0ebef0956a3a29305c89f8a2b06?d=mm

    hippogames

    Jul 18, 2016 16:32

    Got the same error on xperia Z1. Error message and running (!) game in the background.

  3. A3b40cfef4097a3b31799a327745ab26?d=mm

    zm55

    May 16, 2016 06:03

    NetworkServer.RegisterHandler (MsgType.Disconnect,onClientDisconnect);

    private void onClientDisconnect(NetworkMessage netMsg)

    This netMsg.conn.address is null when client disconnect.

    在客户端断开连接时netMsg.conn.address是空的

  4. 46861485e0b433921e9842b976d6462a?d=mm

    avclubvids

    May 09, 2016 21:10

    I'm seeing this bug in 5.4.0b.17 on Tango Developer tablets. So far the only error log I get is:

    E/AndroidRuntime: FATAL EXCEPTION: Thread-433
    Process: com.Mirada.TTest, PID: 5216
    java.lang.Error: FATAL EXCEPTION [Thread-433]
    Unity version : 5.4.0b17
    Device model : Google Project Tango Tablet Development Kit

    Works in development build mode, cannot find a way to get it to work when not in a development build

  5. Fcdb9b1c400765a0fa81e079e65f1802?d=mm

    agro1986

    Mar 17, 2016 06:44

    Happens to me also on Nexus 4.

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