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Fixed in 5.4.0
Votes
1
Found in
5.4.0b10
Issue ID
779877
Regression
Yes
Empty app crashes on Android devices when built on Mac in "non-dev" mode from Unity 5.4
When deploying an empty scene project to Android (tested on a Galaxy S6), when the deployed apk is launched on the phone it immediately crashes showing an error message like "Unfortunately <app name> has stopped."
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RohitKumarChandan
Mar 31, 2017 05:21
I am getting this this problem in unity release 5.5.2. :(. Can some one help in this.
hippogames
Jul 18, 2016 16:32
Got the same error on xperia Z1. Error message and running (!) game in the background.
zm55
May 16, 2016 06:03
NetworkServer.RegisterHandler (MsgType.Disconnect,onClientDisconnect);
private void onClientDisconnect(NetworkMessage netMsg)
This netMsg.conn.address is null when client disconnect.
在客户端断开连接时netMsg.conn.address是空的
avclubvids
May 09, 2016 21:10
I'm seeing this bug in 5.4.0b.17 on Tango Developer tablets. So far the only error log I get is:
E/AndroidRuntime: FATAL EXCEPTION: Thread-433
Process: com.Mirada.TTest, PID: 5216
java.lang.Error: FATAL EXCEPTION [Thread-433]
Unity version : 5.4.0b17
Device model : Google Project Tango Tablet Development Kit
Works in development build mode, cannot find a way to get it to work when not in a development build
agro1986
Mar 17, 2016 06:44
Happens to me also on Nexus 4.