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Fixed in 2023.1.0b4, 2023.2.0a1



Found in



Issue ID




Editor throws IndexOutOfRangeException when selecting certain text references in Memory Profiler



Reproduction steps:

# Open the attached “ReproProj” project
# Go to Windows → Analysis → Memory Profiler
# In the Memory Profiler window select the “ReproSnap” snapshot
# In the Memory Profiler window select the “Unity Objects” tab
# Expand the Texture2D section
# Select the second “Inter - Regular Atlas” object after all objects that contain paths in their names
# In the References section of the Memory Profiler window right click on ““Inter - Regular Atlas” UniyEngine.Texture2D : Texture2D” and select “Truncate Managed Type Names”
# In the Details section of Memory Profiler window expand the “Texture2D[] “UnityEngine.Texture2D[][0]””
# Expand the “FontAsset””” section
# Expand “Character “[0x23c83372b70]”” section
# Select or expand and select any references in the previously expended section

Expected result: No IndexOutOfRangeException errors in the Console
Actual result: IndexOutOfRangeException errors in the Console

Reproducible with: 2023.1.0a20, 2023.1.0a21
Not reproducible with: 2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19

Reproduced on: Windows 10

Note: there’s a possibility that the editor may crash while trying to reproduce the issue. Sometimes the editor will throw UnityEngine.GUIUtility:ProcessEvent error instead of an exception or crash, the behavior is intermittent. This case was originally reported as crash, however, it wasn’t reproduced during testing.

Part of possible stacktrace in case of a crash:
0x00007FF863E2DC0E (Unity) scripting_array_length
0x00007FF8644257D3 (Unity) TextRendering::TextCoreGeneratorGroup::Get
0x00007FF86446BDCF (Unity) GUIStyle::DrawContent
0x00007FF8631FFED0 (Unity) GUIStyle_CUSTOM_Internal_DrawContent_Injected

  1. Resolution Note (fix version 2023.2.0a1):

    Added the possibility to use the a tag as before with IMGUI.

  2. Resolution Note (fix version 2023.1.0b4):

    Added the possibility to use the tag as before with IMGUI.

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