Search Issue Tracker
Fixed
Votes
5
Found in
5.3.0b2
Issue ID
734466
Regression
No
[Editor][OSX] Errors appear in the console when dragging gameobject with active Profile Editor mode
Steps to reproduce:
1. Open Unity Editor;
2. Create new project and scene;
3. Add any gameobject to the scene (e.g. Cube or Sphere);
4. Open Profiler window (Window -> Profiler);
5. Click on Profile Editor tab;
6. In the Hierarchy view drag any gameobject by using mouse (should be done without closing Profiler window);
7. Observe the console.
Actual result:
"m_EnabledCount == 0" and "TimeToNanoseconds (m_LastEnabledTime) == 0" errors appear in the console (see attached gif video and screenshot).
This issue reproduces only on Mac OSX.
Note:
Also reproducible on:
- 4.6.8p3 (74e15bac63b1);
- 5.2.1f1 (44735ea161b3);
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
dark9
Jun 21, 2017 05:43
5.6.1f1 same problem.
Socapex
Aug 28, 2016 03:31
Same here on 5.4.0f3
nicloay
Jun 23, 2016 10:48
Just faced the same problem.