Search Issue Tracker

Fixed

Fixed in 2022.3.20f1, 2023.3.0b7

Votes

0

Found in

2021.3.30f1

2022.3.10f1

2023.1.15f1

2023.2.0b11

2023.3.0a7

Issue ID

UUM-52209

Regression

No

Editor loads exponentially longer when switching to a Shader Graph tab with a large amount of nodes after clicking the Save Asset button in a Sub Graph

--

-

Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Open the “256 Nodes.shadergraph” and the “Empty Subgraph.shadersubgraph” files
3. In the “Empty Subgraph” Sub Graph Toolbar, click the Save Asset button
4. Click on the opened “256 Nodes” Shader Graph

Expected result: Unity Editor loads and displays the Shader Graph as fast as when opening a Shader Graph with a smaller amount of nodes
Actual result: Unity Editor loads and displays the Shader Graph after loading for several minutes

Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

Reproducible on: macOS 13.6 (M1 Max)
Not reproducible on: No other environment tested

Note: With version 2023.1.15f1 the Editor loads and displays the Shader Graph faster than the other mentioned versions

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.