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Won't Fix
Votes
0
Found in
2019.1.0a13
2019.4
2020.1
2020.2
2021.1
Issue ID
1288973
Regression
Yes
"Editor.log" is filled with Non-readable symbols when Running multiple Instances of editor
Steps to reproduce:
1. Open two Instances of Unity editor
2. Open the "Editor log" with an advanced text editor (visual studio code) from the default editor log location "C:\Users\user\AppData\Local\Unity\Editor"
3. Delete everything from the "Editor.log" and save it
4. Focus back on the editor windows and switch between them
5. Open the "Editor.log" again
Expected results: Normal logs are displayed
Actual results: Non-readable symbols are displayed in the first line or throughout the whole file
Reproducible with: 2019.1.0a13, 2019.4.15f1, 202.1.15f1, 2020.2.0b13, 2021.1.0a7
Not Reproducible with: 2018.4.29f1, 2019.1.0a12
Note: macOS does not update "Editor.log" after deleting its content while running the editor
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Resolution Note (2021.1.X):
This has been added to the backlog as a feature/improvement.