Search Issue Tracker
Duplicate
Votes
1
Found in
5.2.1f1
Issue ID
734382
Regression
No
Editor crashes when compiling scripts if the scripts are written in a certain way
To reproduce:
1. Open the project I attached ("repro(2).zip")
Unity should crash when compiling scripts.
I have removed every line that isn't needed for the crash. If another line is commented out from the scripts, the crash doesn't occur.
The crash occurs if:
a script (script A) describes a class that has a member of its own type, and
there is another script (script B) that describes a struct with a member of script A's class, and
script B also describes a class that implements a SyncListStruct<Script B's struct>
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
This is a duplicate of issue #736743