Search Issue Tracker
Fixed
Fixed in 2022.3.7f1, 2023.1.7f1, 2023.2.0a23
Votes
0
Found in
2022.3.4f1
2023.1.2f1
2023.2.0a17
Issue ID
UUM-37087
Regression
No
Editor crashes on pqInit when dragging custom components in UI Builder
Reproduction steps:
1. Open project “UITKTest.zip”
2. Open “UXML2.uxml” with UI Builder
3. Switch to Project view in the control's Library
4. Unfold everything in the “UI Documents (UXML)” and “Custom Controls (C#)”
5. Drag “CustomControl” over to “Assets/Scripts/UI/Resources/UXML1.uxml”
Expected result: “CustomControl” is dragged over “UXML1.uxml”
Actual result: the Editor crashes
Reproducible with: 2023.2.0a17
Couldn’t test with: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19 (compiler errors and custom controls have disappeared)
First few lines of the Stack Trace:
0x00007FF9B9C334B8 (Unity) pqInit
0x00007FF9B9C34447 (Unity) tessComputeInterior
0x00007FF9B9C36722 (Unity) tessTesselate
0x00007FF9BAA76128 (Unity) UIToolkit::UIPainter2D::TessellateFillWithArcMappings
0x00007FF9BAA6D7F2 (Unity) UIToolkit::UIPainter2D::FillInternal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Searchable context menu instantly closes when attempting to open it
- [Multiplayer Center] Hosting Model Doesn't Reset to Recommended When Re-selecting Default Netcode Solution
- Clear Dynamic Data On Build does not clear data after a Clean Build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
Add comment