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Issue ID




Editor crashes at scripting_class_get_parent when closing editor

Asset Import Pipeline


Steps to reproduce:
1. Download
2. Open project
3. Wait until script compile is complete close Unity Editor
4. Repeat 2 and 3 steps 5-10 times

Results: Editor crashes when closing Unity. The crash is caused by AssetDatabase.SaveAssets() which is inside OnDisable method (DisableEditorWindow.cs line 30)

Reproduced with: 2017.3.0a7, 2017.2.0b11
Not reproducible with: 2017.1.1f1 , 2017.2.0b1
Regression introduced in: 2017.2.0b2

  1. Response avatar

    Resolution Note:

    Hi there,

    We really appreciate your contribution to the Unity product. Thank you for reporting this issue. We take every case submitted to us seriously by investigating the impact on you, our customer, as well as the impact it may have on the engineering and experience of our product.

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

    Unity QA Team

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