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Fixed

Fixed in 2022.2.21f1, 2023.1.0b18, 2023.2.0a15

Votes

0

Found in

2022.2.8f1

2023.1.0b6

2023.2.0a4

Issue ID

UUM-28270

Regression

No

Drawn arch is not visible, and “ArgumentException: slice.Length (2) does not match the Length of this instance (0)“ errors appear when using “MeshGenerationContext” with 100 Progress if it has any offset

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How to reproduce:
1. Open the user’s attached “BugRadialElement.zip” project
2. Open the "NewUXMLTemplate.uxml” file
3. In the UI Builder Hierarchy, select “UIElementRadialFill” and change the “Offset” parameter
4. Observe the UI Builder

Expected result: Arch is visible
Actual result: Arch is not visible, and “ArgumentException: slice.Length (2) does not match the Length of this instance“ errors appear

Reproducible with: 2022.2.9f1, 2023.1.0b6, 2023.2.0a4
Could not test with: 2020.3.45f1, 2021.3.20f1 (Errors after project downgrade)

Reproduced on: macOS 13.2.1 (Intel)

Notes:
Reproducible in the UI Builder and Game windows
Not reproducible if the “Progress” parameter is not 100

  1. Resolution Note (fix version 2023.2.0a15):

    Fixed in: 2023.2.0a15

  2. Resolution Note (fix version 2023.1.0b18):

    Fixed in: 2023.1.0b18

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