Search Issue Tracker
Fixed
Fixed in 2022.2.21f1, 2023.1.0b18, 2023.2.0a15
Votes
0
Found in
2022.2.8f1
2023.1.0b6
2023.2.0a4
Issue ID
UUM-28270
Regression
No
Drawn arch is not visible, and “ArgumentException: slice.Length (2) does not match the Length of this instance (0)“ errors appear when using “MeshGenerationContext” with 100 Progress if it has any offset
How to reproduce:
1. Open the user’s attached “BugRadialElement.zip” project
2. Open the "NewUXMLTemplate.uxml” file
3. In the UI Builder Hierarchy, select “UIElementRadialFill” and change the “Offset” parameter
4. Observe the UI Builder
Expected result: Arch is visible
Actual result: Arch is not visible, and “ArgumentException: slice.Length (2) does not match the Length of this instance“ errors appear
Reproducible with: 2022.2.9f1, 2023.1.0b6, 2023.2.0a4
Could not test with: 2020.3.45f1, 2021.3.20f1 (Errors after project downgrade)
Reproduced on: macOS 13.2.1 (Intel)
Notes:
Reproducible in the UI Builder and Game windows
Not reproducible if the “Progress” parameter is not 100
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note (fix version 2023.2.0a15):
Fixed in: 2023.2.0a15
Resolution Note (fix version 2023.1.0b18):
Fixed in: 2023.1.0b18