Search Issue Tracker
Fixed
Fixed in 2023.3.0a1
Votes
0
Found in
2023.1.0b11
2023.3.0a1
Issue ID
UUM-32297
Regression
No
"Display no cameras rendering" UI overlaps when resizing the project window
Repo steps:
# Open Unity Scene
# Go to camera in the hierarchy and delete it
# Click on the "game" view next to "scene" at the top of the editor
# Viewport should display "Display 1 Camera not rendering"
# Expand the project menu upwards until it cant go any further
Expected Result: UI stops moving and does not overlap with top of editor
Actual Result: UI overlaps with top of editor
Reproducible with: 2022.2.13f1, 2023.1.0b11, 2023.2.0a9
Cannot test with: (These versions don't allow for as much resizing) 2020.3.46f1, 2021.3.21f1
Platforms tested: Win 11
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
Add comment