Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b11
Issue ID
784112
Regression
Yes
[DirectX] GrabPass causing vertical flip on Blit when using temporary RenderTexture
Reproduction steps:
1) Open attached project "FlippingBug"
2) Open scene "FlippingTest"
3) Enter play mode
--- You should see that the game view is vertically flipped
Reproduced with DX9, DX11 & DX12
Regression introduced in 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment