Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
1
Found in
2023.2.0a15
Issue ID
UUM-35960
Regression
Yes
"Destroying object multiple times" error message appears while applying removed component to prefab asset
Steps:
- Create a Cube
- Convert it to Prefab Instance
- Remove BoxCollider
- Component context menu: "Removed Component -> Apply to prefab 'Cube'"
Editor window is minimized.
"Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy." error message appears in Console.
Note:
- Also repro when applying added GameObject with right-click.
- Also repro with Layout -> Save Layout..
- Right-click in Project Browser -> Create -> Text -> Sprite Atlas
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
- TableEntryAdded event is not triggered when a new entry is added in the Localization Tables window
- The macOS Player is built to a different folder than the selected one when the Player is built on Windows
- Editor memory leak in VisualElement when recompiling in a blank URP project
Resolution Note:
Not reproducible anymore
Resolution Note (2023.2.X):
Not reproducible anymore