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Fixed in 5.6.0
Votes
1
Found in
5.0.0b14
Issue ID
651453
Regression
No
[Deferred] Using a water shader in a scene with two cameras causes visual glitches
Steps to reproduce:
1. Start a new project
2. Import attached package WaterReproPackage.unitypackage
3. Open scene Assets/WaterRepro2.unity
4. Play the scene
5. Try to look up
The screen should show some visual glitching as the water disappears from view.
This only happens if "Gun Camera" has its Rendering Path set to Deferred (as it does in the package)
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