Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.3.X, 2022.3.14f1, 2023.2.X, 2023.3.X, future release
Votes
0
Found in
2022.3.10f1
Issue ID
UUM-51908
Regression
No
"Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
Reproduction steps:
1. Download the Project ”BUILDASSERT”
2. Open Command Prompt
3. Run “BUILDBAT“ in the Command Prompt
4. Launch “PLAYERPATH“
Expected result: Player runs succesfully
Actual result: Assertion Failed error
Reproducible with: 2022.3.10f1
Couldn’t test with: 2021.3.30f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6 - (Scripts have compiler errors when building)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Notes:
The editor requires IL2CPP and Windows Dedicated Server Build Support
Step 3 occasionally fails
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
- “NullReferenceException” error thrown in the Console when pressing kebab button in Pipeline Specific Settings for Default Profile in Project Settings window
- [Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open
- Build fails with a warning when running Unity Editor’s csc.dll manually using dotnet command
Add comment