Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b21
Issue ID
665447
Regression
No
Creating the Avatar manual issues
Manual/class-Avatar.html
"you can specify what kind of rig it is in the Rig tab of the ModelImporter options."
"Model Importer" – missing a space
"Legacy animations use the the animation system that was provided by Unity before Mecanim." There is a double "the" in the sentence.
"Models with and without an Avatar sub-asset" – I don't understand what does this print screen (Ethan) really show? Seems like this section is incomplete.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment