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Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
15
Found in
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1319932
Regression
No
"Creating missing component" warnings are thrown continuously when selecting a Prefab
How to reproduce:
1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene"
2. In the Project Window, select the "GameObject" Prefab
3. In the Inspector, under Component B, toggle the checkbox
4. Observe the Console Window
Expected result: No warnings are thrown
Actual result: "Creating missing B component for A in GameObject." warnings are thrown continuously
Reproducible with: 2020.3.1f1, 2021.1.0b12, 2021.2.0a9
Couldn't test with: 2018.4.33f1, 2019.4.22f1 (Converting GameObject into a Prefab doesn't add the missing required component)
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endasil_unity
Jun 06, 2021 16:32
I'm using 2020.3.11 and having this issue.
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endasil_unity
Jun 06, 2021 16:31
I'm getting this issue too...
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mariozhou
May 19, 2021 02:05
This also occurs in my project with Unity 2020.3.5f1
```
Creating missing GraphicRaycaster component for *** in ***.
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()Creating missing GraphicRaycaster component for ViewCtrlRuleXXX in saishiGZ_saishi_ok.
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()```
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Hecking_Heck
Apr 15, 2021 10:59
I have the exact same error as SCHUBACCA :<
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schuhbacca
Apr 01, 2021 19:14
Also having a similar issue in 2021.1.0f1.
I get these two messages and it recreates the components I keep deleting on my PlayerPrefab.
Creating missing CapsuleCollider component for PlayerController in Player_Prefab.
Creating missing Rigidbody component for PlayerController in Player_Prefab.I delete and things work fine. Then a while later when working on the prefab those warnings pop back up and it recreates those components.
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Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a11
Resolution Note (fix version 2021.2):
Fixed in 2021.2.9f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.28f1