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Fixed in 2022.1.X

Fixed in 2020.3.X, 2021.2.X

Votes

15

Found in

2020.2.7f1

2020.3

2021.1

2021.2

Issue ID

1319932

Regression

No

"Creating missing component" warnings are thrown continuously when selecting a Prefab

Scene Management

-

How to reproduce:
1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene"
2. In the Project Window, select the "GameObject" Prefab
3. In the Inspector, under Component B, toggle the checkbox
4. Observe the Console Window

Expected result: No warnings are thrown
Actual result: "Creating missing B component for A in GameObject." warnings are thrown continuously

Reproducible with: 2020.3.1f1, 2021.1.0b12, 2021.2.0a9
Couldn't test with: 2018.4.33f1, 2019.4.22f1 (Converting GameObject into a Prefab doesn't add the missing required component)

  1. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a11

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.9f1

  3. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.28f1

Comments (15)

  1. endasil_unity

    Jun 06, 2021 16:32

    I'm using 2020.3.11 and having this issue.

  2. endasil_unity

    Jun 06, 2021 16:31

    I'm getting this issue too...

  3. mariozhou

    May 19, 2021 02:05

    This also occurs in my project with Unity 2020.3.5f1

    ```
    Creating missing GraphicRaycaster component for *** in ***.
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

    Creating missing GraphicRaycaster component for ViewCtrlRuleXXX in saishiGZ_saishi_ok.
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

    ```

  4. Hecking_Heck

    Apr 15, 2021 10:59

    I have the exact same error as SCHUBACCA :<

  5. schuhbacca

    Apr 01, 2021 19:14

    Also having a similar issue in 2021.1.0f1.

    I get these two messages and it recreates the components I keep deleting on my PlayerPrefab.

    Creating missing CapsuleCollider component for PlayerController in Player_Prefab.
    Creating missing Rigidbody component for PlayerController in Player_Prefab.

    I delete and things work fine. Then a while later when working on the prefab those warnings pop back up and it recreates those components.

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