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Fixed in Unity 5.3.7

Votes

2

Found in

5.1.1f1

Issue ID

710633

Regression

No

[Crash] Crash changing BlendShape-value on GameObject using Cloth

Graphics - General

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Priority: 3Not yet prioritized for a release

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Severity: 0Severity not yet defined

To reproduce:
1. Open the scene called "scene"
2. Select the object "ClothBlade"
3. Change the Skinned Mesh Renderer's BlendShapes Idle-value to anything else than 0.
The editor should now crash.

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