Search Issue Tracker
Fixed
Fixed in 6000.2.13f1, 6000.3.0b11, 6000.4.0a5, 6000.5.0a2
Votes
0
Found in
6000.2.11f1
6000.3.0b9
6000.4.0a4
6000.5.0a1
Issue ID
UUM-125809
Regression
Yes
Crash on UnityYAML::Read::ParsePlainScalar when opening a specific project
How to reproduce:
1. Open the attached “IN-123034” project
2. Observe the crash
Reproducible with: 6000.2.0a4, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4
Not reproducible with: 6000.0.62f1, 6000.2.0a3
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: The crash still reproduces after deleting the Library folder
First few lines of the stack trace:
0x00007FFDC577E191 (Unity) UnityYAML::Read::ParsePlainScalar
0x00007FFDC577DBCD (Unity) UnityYAML::Read::ParseNode
0x00007FFDC577BAA7 (Unity) UnityYAML::Read::Parse
0x00007FFDC57B6337 (Unity) MetaFileHandling::MetaFileAccessor::TryCreate
0x00007FFDC57F60A8 (Unity) FileHasher::ComputeFileHashJob
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor Analysis is not marked dirty when the save file is deleted even after reopening the Project Auditor window
- “Shader Graphs” text in the blackboard is hard to see
- "NullReferenceException" error is thrown when changing input field focus via script with custom validation
- The Tables in the Project Auditor’s Assemblies, and Precompiled Assemblies tabs does not scale with the Project Auditor window size which leads to unused empty space and bigger scrollbars in the tables
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized
Add comment