Search Issue Tracker
Fixed
Fixed in 9.0.5, 10.0.6
Votes
0
Found in [Package]
9.0.4
10.0.6
Issue ID
DANB-723
Regression
No
Crash on SpriteShapeRenderer::IntegrateGeometryData when setting the Sprite Shape Controller Profile to "None" and entering Play Mode
Steps to reproduce:
1. Open the attached “IN-82549.zip” project
2. Open “SampleScene”
3. Select the “Assets/Spriteshape” Prefab through the Project window
4. Under the “Sprite Shape Controller” component set the “Profile” to none through the Inspector window
5. Enter Play Mode
6. Observe the crash
Reproducible with versions: 9.0.4 (2022.3.46f1), 10.0.6 (6000.0.19f1)
Reproducible on: macOS 14.6.1 (Intel)
Not reproducible on: no other environment tested
First few lines of StackTrace:
{noformat}0x00007ff6173d3d5d (Unity) SpriteShapeRenderer::IntegrateGeometryData
0x00007ff6173d5701 (Unity) SpriteShapeRenderer::PrepareRenderDataIfRequired
0x00007ff6173cf439 (Unity) PrepareSpriteShapeRenderNodes<0>
0x00007ff61647570a (Unity) QueuePrepareIntegrateMainThreadObjects
0x00007ff616471e24 (Unity) ExtractSceneRenderNodeQueue{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Resolution Note (fix version 10.0.6):
Fix crash when removing SpriteShape Profile from SpriteShapeRenderer.
Resolution Note (fix version 9.0.5):
Fix crash on SpriteShapeRenderer::IntegrateGeometryData when setting the Sprite Shape Controller Profile to "None" and entering Play Mode