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Fixed in 6000.0.48f1
Fixed in 6000.0.X, 6000.1.X, 6000.2.X, 6000.2.0a9, future release
Votes
0
Found in
6000.0.44f1
6000.1.0b12
6000.2.0a7
Issue ID
UUM-101163
Regression
Yes
Crash on GfxDeviceD3D12::AllocBottomLevelAccelerationStructure when using Raytracing
How to reproduce:
1. Open the "crash_repro" project
2. Enter Play Mode
Expected result: The Editor does not crash
Actual result: The Editor crashes
Reproducible with: 2023.3.0a7, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Not reproducible with: 2021.3.50f1, 2022.3.60f1, 2023.3.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Sometimes may crash before entering Play Mode
The first few lines of the Stack Trace
0x00007FFBF53408DE (Unity) GfxDeviceD3D12::AllocBottomLevelAccelerationStructure
0x00007FFBF534126E (Unity) GfxDeviceD3D12::BuildBottomLevelAccelerationStructures
0x00007FFBF5341B93 (Unity) GfxDeviceD3D12::BuildRayTracingAccelerationStructure
0x00007FFBF6A1DB2C (Unity) GfxDeviceWorker::RunCommand
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