Search Issue Tracker
Fixed
Fixed in 2021.3.35f1, 2022.3.18f1, 2023.2.5f1, 2023.3.0b1, 2024.1.0a1
Votes
0
Found in
2021.3.32f1
2022.3.14f1
2023.2.2f1
2023.3.0a16
2024.1.0a1
Issue ID
UUM-56950
Regression
No
Crash on GenerateShortcut when opening a specific project
Reproduction steps:
1. Open the attached “ReproProject” project
Expected result: The project opens
Actual result: The Editor crashes
Reproducible with: 2021.3.32f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16
Reproducible on: macOS 14.1.1 (M1 Max), macOS 14.1.1 (Intel)
Not reproducible on: Windows 10
First few lines of the stack trace:
{{#0 0x0000010360dd3c in GenerateShortcut(char const*, char const*)}}
{{#1 0x000001035e431c in AllocMenuItem(NSMenu*, MenuItem*)}}
{{#2 0x000001035e53c0 in -[CocoaMainMenu addItems:toMenu:]}}
{{#3 0x000001035e5b54 in -[CocoaMainMenu rebuildMainMenu]}}
{{#4 0x00000102170180 in MenuController::RebuildAllMenus()}}
{{#5 0x0000010236610c in LoadMenuItems()}}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment