Search Issue Tracker
Duplicate
Duplicate in 2021.3.X
Votes
0
Found in
2021.3.10f1
Issue ID
UUM-19323
Regression
No
Crash on DotsSerialization_CreateReader when using Entities with Subscenes and building with IL2CPP
Reproduction steps:
1. Open the attached project "pfl_0001_devmain"
2. Click "File/BXB/Build In-Progress + Addressables/Release" in the menu bar
3. Run the project located in "_build/win_release_test"
4. Click "Campaign"
5. Select the single test level in the list
6. Press "Play"
7. Observe crash
Reproducible with: 2021.3.10f1
Reproducible on: Windows 10
Note: Couldn't reproduce this issue because the Player isn't created after step 2. Confirming because it's likely already being fixed
-
Resolution Note:
null
Duplicate of another internal issue: ECSB-3: [IL2CPP] [Entities] Application crashes with BlobArray related errors when it contains the Entities package -
Resolution Note (2021.3.X):
null
Duplicate of another internal issue: ECSB-3: [IL2CPP] [Entities] Application crashes with BlobArray related errors when it contains the Entities package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
This is a duplicate of issue #-3