Search Issue Tracker
Active
Under Consideration for 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.2.8f1
6000.3.0b7
6000.4.0a3
6000.5.0a1
Issue ID
UUM-122921
Regression
Yes
Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a specific scene
How to reproduce:
1. Open the attached “IN-119244.zip” project
2. Start the Standalone Player build
3. Observe the Editor crash
Reproducible in: 6000.2.8f1, 6000.3.0a5, 6000.3.0b7, 6000.4.0a3
Not reproducible in: 6000.3.0a4
Could not test with: 6000.0.60f1 (Due to errors when building)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
0x00007FF92DD9445F (Unity) DetailDatabase::SetupPreloadTextureAtlasData
0x00007FF92DDA6B45 (Unity) DetailDatabase::Transfer<StreamedBinaryWrite>
0x00007FF92DDA7D2C (Unity) TerrainData::Transfer<StreamedBinaryWrite>
0x00007FF92C8C7947 (Unity) SerializedFileWriteContext::WriteObject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment