Search Issue Tracker

Not Reproducible

Votes

1

Found in

6000.1.3f1

Issue ID

UUM-105811

Regression

No

Crash on D3D12RenderSubPassInfo::Begin when creating a new "Universal 3D sample" project

-

Reproduction steps:
1. Create and open a project with the “Universal 3D sample“ (com.unity.template.3d-cross-platform-17.0.14.tgz) template
2. Observe the crash

Reproducible with: 6000.1.0f1, 6000.1.1f1, 6000.1.3f1

Reproducible on: Windows 10 (19H1, 19H2, 22H2), Windows 11 (21H2, 23H2, 24H2)
Not reproducible on: No other environments tested

Notes:

  • Not reproduced by CQA
  • All known crashes with this stack trace are on Windows 10 and Windows 11
  • All known duplicates consist of Intel integrated GPUs

First few lines of the stack trace:
0x00007FFA0D80A661 (Unity) D3D12RenderSubPassInfo::Begin
0x00007FFA0D7EA488 (Unity) GfxDeviceD3D12::EndCurrentRenderSubPass
0x00007FFA0D7EB271 (Unity) GfxDeviceD3D12::EndRenderPassImpl
0x00007FFA0D527E32 (Unity) GfxDevice::EndRenderPass
0x00007FFA0EF770EF (Unity) GfxDeviceWorker::RunCommand

  1. Resolution Note:

    Couldn't be reproduced on the hardware we have at hand

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.