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Under Consideration for 6000.1.X
Votes
0
Found in
6000.1.3f1
Issue ID
UUM-105811
Regression
No
Crash on D3D12RenderSubPassInfo::Begin when creating a new "Universal 3D sample" project
Reproduction steps:
1. Create and open a project with the “Universal 3D sample“ (com.unity.template.3d-cross-platform-17.0.14.tgz) template
2. Observe the crash
Reproducible with: 6000.1.0f1, 6000.1.1f1, 6000.1.3f1
Reproducible on: Windows 10 (19H1, 19H2, 22H2), Windows 11 (21H2, 23H2, 24H2)
Not reproducible on: No other environments tested
Notes:
* Not reproduced by CQA
* All known crashes with this stack trace are on Windows 10 and Windows 11
* All known duplicates consist of Intel integrated GPUs
First few lines of the stack trace:
0x00007FFA0D80A661 (Unity) D3D12RenderSubPassInfo::Begin
0x00007FFA0D7EA488 (Unity) GfxDeviceD3D12::EndCurrentRenderSubPass
0x00007FFA0D7EB271 (Unity) GfxDeviceD3D12::EndRenderPassImpl
0x00007FFA0D527E32 (Unity) GfxDevice::EndRenderPass
0x00007FFA0EF770EF (Unity) GfxDeviceWorker::RunCommand
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