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Under Consideration for 6000.1.X

Votes

1

Found in

6000.1.0f1

6000.1.1f1

Issue ID

UUM-104889

Regression

No

[Intel] Crash on BufferD3D12::BeginWrite when opening a newly created URP project with DirectX12 set as the default graphics API

-

Reproduction steps:
1. Create and open a new Universal 2D/3D project
2. Observe the crash

Reproducible with: 6000.1.0f1, 6000.1.1f1, 6000.1.0b3

Reproducible on: Windows 10 (1809) (user's), Windows 11 (24H2) (user's)
Not reproducible on: No other environments tested

Notes:
* Not reproduced by CQA
* Not reproducible with newly created BiRP project
* Not reproducible when launching Editor with -force-vulkan or -force-d3d11 command-line argument

First few lines of stack trace:
0x00007FFBDEE9EFD8 (Unity) BufferD3D12::BeginWrite
0x00007FFBDEBEC0E9 (Unity) GfxDevice::UpdateBufferRanges
0x00007FFBE063A75F (Unity) GfxDeviceWorker::RunCommand
0x00007FFBE063E6BC (Unity) GfxDeviceWorker::RunExt
0x00007FFBE063E7EF (Unity) GfxDeviceWorker::RunGfxDeviceWorker

Comments (1)

  1. pacogabriel3008

    Jul 21, 2025 19:42

    Buenos gráficos

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