Search Issue Tracker
Fixed in 6000.0.32f1
Fixed in 6000.0.X, 6000.1.X, 6000.1.0a10
Votes
0
Found in
6000.0.30f1
6000.1.0a7
Issue ID
UUM-90432
Regression
Yes
Crash on AsyncWriteImageToR2dFile when baking lightmaps using custom parameter with 16x Anti Aliasing samples
Reproduction steps:
1. Open the attached “IN-88764.zip” project
2. Open the “BugReproScene”
3. Open the Lighting tab under Window > Rendering > Lighting
4. Click the “Generate Lighting” button
5. Observe the crash
Reproducible in: 6000.0.20f1, 6000.0.30f1, 6000.1.0a7
Not reproducible in: 2021.3.46f1, 2022.3.53f1, 6000.0.19f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stakctrace:
{noformat}2024-11-10T16:41:10.346Z|0x7cd0|0x00007FFC30F6922F (Unity) AsyncWriteImageToR2dFile
2024-11-10T16:41:10.346Z|0x7cd0|0x00007FFC31810D35 (Unity) `anonymous namespace'::RenderLightmap
2024-11-10T16:41:10.346Z|0x7cd0|0x00007FFC317FFC4B (Unity) LightBaker::Bake
2024-11-10T16:41:10.347Z|0x7cd0|0x00007FFC3177D552 (Unity) `anonymous namespace'::RunBake
2024-11-10T16:41:10.347Z|0x7cd0|0x00007FFC30620F9D (Unity) Thread::RunThreadWrapper{noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment