Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b17
Issue ID
801316
Regression
Yes
Crash in : CalculateGlobalMatrix when duplicating any material while game is in play mode
Steps to reproduce:
1) Download attached project "Vault.zip" and open in Unity.
2) Open scene "area_labs" and press Play.
3) In Play mode, duplicate any material from "-Meterials" folder (Ctr+D).
4) Observe crash.
Note: After crash, if you will open this project again, material will be duplicated.
Reproduced with:
5.4.0b10, 5.4.0b17, 5.4.0b20.
Not reproduced with:
5.3.5p1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment