Search Issue Tracker
Fixed
Fixed in 1.7.8
Votes
0
Found in [Package]
1.7.6
Issue ID
UVSB-2031
Regression
No
Cooldown can not Reset
*Reproducible on:*
* VS version: 1.7.2, 1.7.6
* Unity version: 2021.2.2f1
*Steps to Reproduce:*
# Follow the documentation for the Cooldown node https://docs.unity3d.com/Packages/com.unity.visualscripting@1.7/manual/vs-time.html?_ga=2.13701431.1097783164.1637010359-1031074879.1629214704
# When the user gets to this part "Finally, you can force the cooldown to become ready and reset its internal timer by triggering the Reset port."
# The Trigger Reset port can not make Cooldown ready. And trigger Reset port starts a new cooldown.
{code:java}
private ControlOutput Reset(Flow flow)
{
var data = flow.stack.GetElementData<Data>(this);
data.duration = flow.GetValue<float>(duration);
data.remaining = data.duration;
data.unscaled = flow.GetValue<bool>(unscaledTime);
return null;
}
{code}
*User proposed solution:*
This line,
{code:java}
data.remaing = data.duration
should be
data.remaing = 0f
{code}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OS Window is switched and errors logged when trying to access Overrides of the same Prefab in the Overrides Panel
- Tooltips stay in place when Preferences window is scrolled
- Console displays "ArgumentException: Cannot unschedule unknown scheduled function UnityEngine..." error after the "Audio Random Container" closing
- [Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
- Symbols are generated for a third-party native plug-in with 'Shared Library Type' set to 'Executable' when building for Android
Add comment