Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
806800
Regression
No
Collision detection constantly failing
Reproduction steps:
1. Open attached project "Collision" (Attached in the edit)
2. Open scene "Main"
3. Play the scene
4. Move off the platform and jump (Space) without touching arrow keys (Attached a gif)
-- Notice that in the console it says False - meaning that collision with the ground is not detected
5. If you move around with arrow keys, after some time it will start detecting the ground again
-- If you play further and keep braking the collision - eventually Player will start spazzing out and fall thru the plane. (Second gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment