Search Issue Tracker
By Design
Votes
2
Found in
2017.4
2018.4
2019.4
2020.1
2020.2
2020.2.0a15
Issue ID
1255306
Regression
No
[Cloth] Cloth mesh passes through when falling on assigned collider
Cloth mesh passes through when falling on assigned collider
Steps to Repro:
1. Open attached Project "ClothIssue"
2. Play the game
Expected Result:
Cloth mess should not pass through when falling on assigned collider
Actual Result:
Cloth mesh passes through when falling on assigned collider
Reproducible on: 2020.2.0a15, 2020.1.0b13 (Partially passing)
2019.4.0f1, 2018.4.23f1, 2017.4.40f1 (passed completly)
Environment: Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment