Search Issue Tracker
By Design
Won't Fix in 2.9.X
By Design in 2.9.X
Votes
0
Found in [Package]
2.9.0-pre.6
Issue ID
CMCL-1172
Regression
Yes
CinemachineVirtualCamera status set to live after Undo operation
Reproduction Steps:
- Open attached project "CinemachineStatus.zip" and scene "SampleScene"
- If encountering an error in "CinemachineToolbarOverlay.cs", the entire "CinemachineToolSettingsOverlay" overlay class can be removed for the purposes of reproducing this issue
- In Hierarchy window, select "Camera 2"
- In Inspector window, observe its "CinemachineVirtualCamera" component's "Status: Standby"
- Change "Camera 2" GameObject's position
- Undo the operation
- In Inspector window, observe its "CinemachineVirtualCamera" component's "Status: Live"
Expected result: Camera's status remains "Standby"
Actual result: Camera's status changes to "Live"
Reproducible with: 2.9.0-pre.6 (2022.1.0a12, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9)
Not reproducible with: 2.9.0-pre.6 (2020.3.39f1, 2021.3.9f1, 2022.1.0a11)
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
Resolution Note:
As designed. Undo operation disables and enables the vcam, therefore making it the most recently activated vcam. When priority numbers are the same, the most recently activated vcam is taken as "Live".
Resolution Note (2.9.X):
As designed. Undo operation disables and enables the vcam, therefore making it the most recently activated vcam. When priority numbers are the same, the most recently activated vcam is taken as "Live".
Resolution Note (2.9.X):
As designed. Undo operation disables and enables the vcam, therefore making it the most recently activated vcam. When priority numbers are the same, the most recently activated vcam is taken as "Live".