Search Issue Tracker
By Design
Votes
0
Found in
5.4.0f3
Issue ID
843394
Regression
No
Child object changes scale when it is duplicated
Duplicated child object changes scale if parent scale variables are not equal and child rotation are not equal to 0 or 90.
Reproduction steps:
1. Open project.
2. Open scene "Scene"
3. Press on object "Test1" child Cube and duplicate it.
4. Compare normal and duplicated Cube scale values.
5. Repeat 3 and 4 steps with "Test2" and "Test3".
Expected result: Values stays the same.
Actual result: Scale changed.
It does not happen when:
Parent scale x is equal to Parent scale y and it is equal to Parent scale z;
Child rotation x, y and z are equal to -90, 0, 90, 180...
Project attached.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment