Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.70f1
6000.3.11f1
6000.4.0b11
6000.5.0a8
6000.6.0a1
Issue ID
UUM-136312
Regression
No
Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Enable AI toolbar button (Burger button > Services > AI)
- Click the AI toolbar button and select "Agree and install Unity AI"
- When loading bar appears, click the "Cancel" button
- Enter Play Mode
- Observe the Console window
- Repeat step 3
- Observe the Editor
- Restart the Editor
- Click the AI toolbar button
- Observe the Editor
Actual results: Cancelling the package installation leads to invisible compilation errors that prevent user from entering Play Mode (compilation errors are not visible in the Console window), trying to install the same package again does not do anything, and when the Editor is restarted the package appears to be installed
Expected results: The "Cancel" button should cancel the package installation, or if that is not possible, it should at least prevent from invisible errors/breakage. If the "Cancel" button does not cancel the package installation, maybe there shouldn't be a cancel button at all
Reproducible with versions: 6000.0.70f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8
Tested on (OS): MacOS Silicon Tahoe 26.2
Notes:
- Reproduces with other packages as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment