Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b2
Issue ID
766695
Regression
No
Calling method Graphics.SetRandomWriteTarget(int, ComputeBuffer) with high values results in crash
Using method with big UAVs values results in unity crash Graphics.SetRandomWriteTarget(int, ComputeBuffer).
StackTrace is not produced.
Project Steps:
1. Make sure script TestSetCounterValueCrash is active on camera (Turn off TestSetCounterValue)
2. Play scene "test"
3. Crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unexpected exception System.DllNotFoundException" error thrown in the Console window when creating a project with 2D (URP) Template
- [Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change Game View Render Mode
- [Backport] [Android][Vulkan] Crash on Samsung Note8 while running gfx tests
- [Backport] Wrong sorting for "GC Alloc" column in Show Related Objects panel of Profiler Window
- [Backport] [iOS] Unfreed allocation errors thrown in Console when executing Build And Run with iOS platform
Add comment