Search Issue Tracker
Fixed in 1.5.0-pre.4
Votes
1
Found in [Package]
1.5.0-pre.3
Issue ID
1301592
Regression
Yes
[Burst] Unity crashes when compiling Burst
Reproduction steps:
1. Open users attached project
Expected result: Project opens
Actual result: Project crashes
Reproducible with: 1.5.0-pre.3(2020.2.1f1, 2021.1.0b1)
Not reproducible with: 1.4.1 - 1.4.4-preview.1(2020.2.1f1, 2021.1.0b1)
Could not test with: 2018.4.29f1, 2019.4.17f1, 2020.1.17f1(could not downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Resolution Note (fix version 1.5.0-pre.4):
Fixed in: 1.5.0-pre.4