Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b20
Issue ID
803731
Regression
No
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 exception
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did not run properly' exception
1. Open the attached project
2. Open the example scene
3. Add scene to build settings
4. Build and Run
Result: Editor throws an exception when building project in WebGL
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment