Search Issue Tracker
Fixed
Votes
0
Found in
6000.2.0a9
Issue ID
UUM-102897
Regression
Yes
Build data goes out of the build details section during the scrolling
Steps to reproduce:
- Create a new project
- Go to File -> Build Profiles
- Select Windows from the platforms list (if it is not installed, please install the needed module)
- Click "Add Build Profile"
- One more time, click "Add Build Profile" in the "Platform Browser" window
- In the details window, click "Customize Player Settings"
- Execute scrolling and observe the top and bottom window sections
Actual results: The data overlaps the "Build Profiles" window's top and bottom (buttons) section during the scrolling window. Video is added in the "Attachments" section.
Expected results: No overlapping.
Reproducible with versions: 6000.2.0a7, 6000.2.0a9
Not reproducible with versions: 6000.1.0b15, 6000.2.0a6
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.3.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note:
Fixed by another internal issue: UUM-99657: Build Profiles window’s bottom buttons overlapping with the existing UI