Search Issue Tracker
Fixed
Fixed in 6000.3.4f1, 6000.4.0b4, 6000.5.0a5
Votes
0
Found in
6000.0.64f1
6000.3.2f1
6000.4.0b2
6000.5.0a3
Issue ID
UUM-130696
Regression
No
“BoxCollider does not support negative scale or size.” warning is thrown when entering Play Mode in the HDRP Particle System Shader Samples “ParticleShaderGraphsSampleScene” Scene
Steps to reproduce:
- Create a new Unity project using the HDRP template
- Open Package Manager window
- Find and select High Definition Render Pipeline package
- Select “Samples” tab
- Import the Particle System Shader Samples
- Open the "Assets/Samples/High Definition Render Pipeline/17.4.0/Particle System Shader Samples/Scenes/ParticleShaderGraphsSampleScene.unity" Scene
- Enter Play Mode
- Observe the Console window
Actual results: "BoxCollider does not support negative scale or size." warning is thrown
Expected results: No warnings are thrown
Reproducible with versions: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3
Tested on (OS): MacOS Silicon Tahoe 26.0.1
Notes:
- Seems that the “Background” GameObject has a Box Collider with negative scale values, no warnings are thrown when this GameObject is removed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Recommended and Downloaded Learn tabs are empty and have scrollbar
- Memory spike when loading a prefab using TextMeshPro in iOS Player
- [iOS] UI Toolkit's DropdownField fails to close on first tap when Windowed Apps is used
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
Resolution Note:
Editor: Fix box collider warning in Particle System HDRP Samples
Resolution Note (fix version 6000.5.0a5):
Editor: Fix box collider warning in Particle System HDRP Samples
Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.4.0b4):
Fixed in 6000.4.0b4
Resolution Note (fix version 6000.3.4f1):
Fixed in 6000.3.4f1